Pandemic simulation game adds ‘cure mode’ for players to lead virus response

12 November 2020, 13:54

Plague Inc and Ndemic Creations logos
plague inc. Picture: PA

Plague Inc has introduced the free mode to ‘help raise awareness’ about work undertaken by infectious disease experts to stop pandemics.

A mobile game based around the spreading of a plague has launched a new version which sees players take control of pandemic response and cure development.

Plague Inc, which has more than 160 million players worldwide, is a strategy and simulation game which revolves around users creating and spreading a disease around the world.

But now its developers, Ndemic Creations, have added a Cure Mode where players take control of the response to a pandemic, including dispatching researchers to outbreak sites, setting quarantine restrictions and carrying out vaccine research to stop the spread of the disease.

The new version of the game, which has been added to the original title for free, was developed with scientific input from infectious disease experts, including the Coalition for Epidemic Preparedness Innovations (CEPI).

James Vaughan, founder and chief executive of Ndemic, said: “It was extremely challenging to fit such a complex topic into a game but the input that experts from CEPI and elsewhere provided has been invaluable in ensuring that Plague Inc: The Cure is both educational and engaging.

“Plague Inc: The Cure lets players explore the issues that humanity faces when trying to stop a global pandemic and I’m proud that our game can help raise awareness of the vital work that CEPI is doing for us all behind the scenes.”

CEPI boss Richard Hatchett said the game could serve as vital education for people on how health emergencies are handled.

“Games like Plague Inc: The Cure represent an incredibly important medium for education and public awareness that can be used to show the world the steps needed to address similar global health threats and their associated complexities,” he said.

“We are delighted that Ndemic Creations have taken the initiative to raise awareness of both the tools – like vaccines, therapeutics, and diagnostics – needed, and the challenges that must be overcome, to rapidly and effectively respond to outbreaks of emerging infectious diseases.”

By Press Association

More Technology News

See more More Technology News

Mint Butterfield is missing in the Tenerd

Billionaire heiress, 16, disappears in San Francisco neighbourhood known for drugs and crime

A woman’s hand presses a key of a laptop keyboard

Competition watchdog seeks views on big tech AI partnerships

A woman's hands on a laptop keyboard

UK-based cybersecurity firm Egress to be acquired by US giant KnowBe4

TikTok�s campaign

What next for TikTok as US ban moves step closer?

A laptop user with their hood up

Deepfakes a major concern for general election, say IT professionals

A woman using a mobile phone

Which? urges banks to address online security ‘loopholes’

Child online safety report

Tech giants agree to child safety principles around generative AI

Holyrood exterior

MSPs to receive cyber security training

Online child abuse

Children as young as three ‘coerced into sexual abuse acts online’

Big tech firms and financial data

Financial regulator to take closer look at tech firms and data sharing

Woman working on laptop

Pilot scheme to give AI regulation advice to businesses

Vehicles on the M4 smart motorway

Smart motorway safety systems frequently fail, investigation finds

National Cyber Security Centre launch

National Cyber Security Centre names Richard Horne as new chief executive

The lights on the front panel of a broadband internet router, London.

Virgin Media remains most complained about broadband and landline provider

A person using a laptop

£14,000 being lost to investment scams on average, says Barclays

Europe Digital Rules

Meta unveils latest AI model as chatbot competition intensifies